A friendly Santa character built from simple geometric shapes and rigged in After Effects to perform seamless, looping micro-animations.
Project
Concept
This project explores how strict geometry and a tight visual language can yield characterful, highly readable animations optimized for web and UI contexts. I designed every element of the Santa character and the scene props in Illustrator as vector artwork built from simple geometric shapes, then imported the layers into After Effects and rigged them for animation. Because the assets are vector-based, they scale without losing resolution — enabling crisp Lottie/JSON exports, pixel-perfect high-DPI renders, and flexible use across responsive layouts.